micahdb.com =========== ╔══════╗ Portrait ║ Here ║ ╚══════╝ Micah Baker's website. I am a: Software Developer Based in: Vancouver, BC, Canada Education: BSc Computing Science E-mail: <micah_baker@sfu.ca> GitHub: https://github.com/micahdbak LinkedIn: https://linkedin.com/in/micahdbak Education ========= I'm working towards a Bachelor of Science in Computing Science at Simon Fraser University. I've completed coursework in: * Systems programming (CMPT 201, 454) * Databases & DBMS implementation (CMPT 354, 454, 496) * Machine learning (CMPT 310, 410) * Computer vision (CMPT 361, 415, 416) * Computer graphics (CMPT 361) In addition to regular coursework, I've had the opportunity to participate in research under the supervision of Dr. Lawrence Kim (Tangent Lab) and Dr. Tianzheng Wang (Data-Intensive Systems Lab). Tangent Lab ----------- From Fall 2025 (CMPT 415) to Spring 2026 (CMPT 416), I helped build a robotic guide dog at Tangent Lab. My contribution was a computer vision system for recognizing motion gestures from a 360-degree camera. See the project listing under Projects--"Gestures for a Robotic Guide Dog"--for more details. Data-Intensive Systems (DIS) Lab -------------------------------- TBD: working on a super-secret project optimizing DBMS development through memory access abstraction. Experience ========== Open WebUI ---------- What: Software Developer (Part-time) Where: Austin, TX, USA (Remote) When: Jan 2026 - Apr 2026 (4 months) Stack: JavaScript (Svelte), Python (FastAPI) Led end-to-end development of an email microservice that processes thousands of events daily for delivery through AWS Simple Email Service (SES). Built a newsletter pipeline to reliably distribute emails to subscribers using Celery and Redis. Implemented quality-of-life improvements to a Reddit-like community platform built with Svelte and FastAPI. Improving --------- What: Software Developer 1 (Internship) Where: Vancouver, BC, Canada (Hybrid) When: Sep 2024 - Aug 2025 (1 year) Stack: C++ (CMake, Visual Studio), C# Engineered Aurora Limitless support in the AWS PostgreSQL ODBC driver (C, C++), allowing applications to react to cluster topology changes within seconds. Integrated AWS IAM, Secrets Manager, AD FS, and Okta authentication into the AWS PostgreSQL ODBC driver and AWS Advanced .NET Data Provider Wrapper. Diagnosed and resolved complex database driver issues involving authentication retry semantics, provider-specific exception handling, and connection lifecycle. Established integration test infrastructure for database drivers covering Limitless host routing, authentication, Unicode/ANSI compatibility, and cross-platform execution on Windows and macOS. Brave Technology Coop --------------------- What: Firmware and Software Developer (Internship) Where: Vancouver, BC, Canada (On-site) When: Sep 2023 - Apr 2024 (8 months) Stack: JavaScript (Node, Express, React), C++ (Particle Device OS) Refactored internal services to authenticate with Google OAuth2, hardening the security of provisioning pipelines. Consolidated JavaScript components and PostgreSQL database models across several IoT products into a shared library and database, increasing maintainability and enabling business analytics. Programmed C++ firmware for hundreds of IoT devices equipped with radar sensors and LTE connectivity. Wrote comprehensive deployment and codebase documentation across multiple repositories, streamlining the onboarding process for incoming developers. Projects ======== micahdb.com ----------- Repo: https://github.com/micahdbak/micahdb.com When: Beginning of Time - Present Stack: TypeScript, GLSL My portfolio, which acts as a digital resume. tscon ----- Repo: https://github.com/micahdbak/tscon When: 2026 Apr - Present Stack: TypeScript, GLSL A WebGL2 text-mode graphics library written in TypeScript, published to JSR as @creat/tscon. Glyphs are compiled only when content changes or when containers are resized, reducing CPU footprint. GLSL shader pipeline renders user textures as dithered ASCII glyphs using a 4x4 Bayer matrix. Demonstrated live at micahdb.com, rendering a spinning 3D donut in ASCII. Gestures for a Robotic Guide Dog -------------------------------- Repo: https://github.com/micahdbak/isaac_ros_gestures When: 2025 Sep - 2026 Apr Stack: Python Computer vision system for recognizing motion gestures within a robotic guide dog platform. Gestures are recognized using an online model for personalized interaction. Cheddar and Feta ---------------- Repo: https://github.com/micahdbak/cheddar-and-feta When: 2025 Jan - 2026 Feb Stack: C++ Links: Steam Page From-scratch 2D game engine built with C++ and low-level core libraries for cross-platform support. GPU-accelerated sprite-based rendering pipeline displaying items, enemies, players, and maps. Created development tooling and file format for tile-based game world and object creation. Published to Steam with peer-to-peer multiplayer support using libdatachannel to synchronize game logic. Gleebleglob ----------- Repo: https://github.com/Vixlump/GG When: 2024 May - 2024 June Stack: C++ Links: Archived Website Terminal video streaming service written in C++, with video decoding done by FFmpeg. Frames are converted to ASCII characters and coloured using escape codes. Video storage and authentication facilitated by a remote server. droppr ------ Repo: https://github.com/micahdbak/droppr When: 2024 Mar - 2025 Jun Stack: JavaScript, Go Links: Website Peer-to-peer file transfer service written in React and Go. WebRTC is used for peer discovery, connectivity, and transmission of file blobs. IndexedDB stores and reconstructs files on-disk to support low-memory clients and large files. Backend joins peers with a 6-digit code and provides the signal channel for communicating ICE candidates. PacMacro -------- Repo: https://github.com/CSSS/pacmacro2 When: 2023 Jun - 2023 Sep Stack: JavaScript, Go Play PacMan in real-life with a mobile web application, using the Geolocation API to track player locations. Synchronizes players through a WebSocket server written in Go. Built during my tenure as SFU CSSS Frosh Co-Chair, in use yearly since 2023. Yell ---- Repo: https://github.com/micahdbak/yell When: 2023 Feb - 2023 Apr Stack: C C library for peer-to-peer applications and example chat program. Built using BSD sockets for POSIX-compliant systems. Exeirus ------- Repo: https://github.com/micahdbak/exeirus When: 2022 Dec - 2023 Feb Stack: JavaScript, Python An ARG where players compete by solving cryptographic puzzles. You reached the end. Good job! You can go back to the top, if you'd like.